Suit up…. time for Interstellar Marine

6 euro in your pocket for a cup of coffee, read this and buy a game, that isn't finished, from Danish Zero Point Software.


Interstellar Marine

Where have I heard that name before. Well back in 2009 Zero Point Software a Danish game company, first released a video of their goal for IM. The wanted to make an indie FPS, paying respect to the grandfathers of FPS and bring something new. By the looks of it they have. The game is still set as “Early  Access Game”. WTF?!? does that mean…more or less the game isn’t finished and might never be finished. What `? You writing a review of a game that isn’t finished ? Yes, and the reason why ?. Jump aboard now to a super low price about 6 Euro and support ZPS. “But you haven’t given me  good reason” No I haven’t but for the price of a cup of franchise coffee, you will be supporting the game and ZPS. You will get the chance to play a game that plays well.. and looks great.

At the moment the game had just received it’s 17 update adding  SP and MP levels.

Right lets get to it.

There is a mandatory training level where you can see from the start, that ZPS want this small game to look great. The graphics look great from the start. But with a quick  look at the options you can get it to look much better. “But will it still run smooth?” Yes. I have been playing it on a GeForce GTX 560 Ti card and it looks great.

The training level, starts with you on a elevator and you enter a training center. The voice inside your helmet guides you through the basics of moving and combat. You learn everything you need to continue. It feels like a proper training facility. Cardboard targets, to take out. Robots that fire back. You learn to change your weapons and how to set the silencer on them. When you completed your training, you move on to start the single player missions. In the EAG version  ( update 17 ) there are 7 singleplayer/Co-op missions and 9 multiplayer maps available.  Your first mission is to the “Assault on Starcrown Aerospace”.

You start with your helmet closing down, while you stand in a field. The helmets hud turns on and a  voice explains your mission. As you make your way to the facility you quickly notice the level of detail ZPS wanted to add to the game. The game’s sounds are brilliant bringing you deeper into the game, the graphics are crisp. You move forward and you soon see, you need to think 2 steps ahead. Most of the progression throughout the game will require some thinking and nimble fingers. You kill the first 3 robots guarding the research facility and make your way deep inside the facility. A quick tip the AI in the game is pretty sharp. Your weapons have lasers sights and flashlights. The game AI can see these and respond to them… so use them wisely. The movement feels great and without lag, your character has stamina and yes this runs out, leaving your breathless and making it harder to control your weapons and get a good shoot off. So again run in short bursts……yes I’m stopping here… want to know more get the free week version there is about 1 day left of it.

I have also tried the multiplayer part. It works great. There is text chat and voice chat ( haven’t tried that yet ) within the game. The MP levels look and play great.  The game mode I played was a capture the flag type mode where you have to capture different spots around the level within 10 minutes. You lose the round if you and your team are shoot. You can bring back a team mate by capturing a new spot. The lobbies where quick to join to and the game started fast. There are some small bugs and some major… like falling down a slope and not being able to get out or die.

The game as it stands at the moment (update 17 ) has Singleplayer / Co-op / Multiplayer / Playgound. The last part is a nice touch. You more or less can play on any level in a “free play” mode.

Over on the games site, you can sign up as a marine and play some of the early prototype game play levels. Check it out here.

I won’t spoil too much with the review as the game still isn’t finished. So should you offer a cup of coffee on a non finished game that has been around since 2009. Yes. Will you be happy with it, if you do buy it? Christ I don’t know, but give it a shoot. Until the 16th of Feb., you can grab it for 6Euro over on steam that’s 66% off the normal price. You can also buy the Spearhead edition.

Sound 10/10

Graphics 10/10

Gameplay 10/10

Standard edition;

Early Access to Interstellar Marines, including all future updates and expansions.

Spearhead edition;

Early Access to Interstellar Marines including all future updates and expansions + Join the Spearhead unit (unique honorary game profile) + Your username in the Hall of Honor and your name in the credits of the game + Digital download of the Interstellar Marines: The Beginning soundtrack and all future soundtracks + Digital download of art book when it’s ready + Get 1 extra Interstellar Marines Steam Key to gift to a friend.

You can upgrade your standard edition to the Spearhead edition for 24 euro at the moment.

Key features

  • Heavy focus on creating a thick realistic feeling of immersion through graphics, sound and gameplay.
  • Single player or up to four players cooperative gameplay.
  • A number of different interactive environments, ranging from claustrophobic space stations to large outdoor levels.
  • Persistent character development and skill system
  • Non-linear game play and open ended level design
  • Freely customizable weapons simulation
  • Captivating epic storyline written with focus on the co-operative part of the game

 

The Verdict

9Amazing

The Good: The graphics, sound the overall feel of the game

The Bad: The fact that it might never be finished