Earth is in an apocalyptic zombie Armageddon, and it’s up to you to save it in this small but very cool TD game. And I think this is the first TD I played in a while without having to pay for content, and that’s a plus 😉
It’s a simple gameplay, as TD normally is. You have a main building that can’t be destroyed, and you have to construct towers, power generators, light and bio silos to harvest biomass from the planet we assume is earth.
5 building types:
- Light – Lights up the area and connect power grid
- Bio Silo – harvest bio mass from planet
- Gun turret – Shoots single targets
- Rocket launchers – fire on groups
- Power generators – Generate power
Each building can be upgraded up to 3 times. This makes them more effective. For whatever their purpose is. Bio silo harvest more. Turrets shoot longer and damage more. Power generator generates more power. All in all… it’s easy to understand the development through the game.
But to spice it up. They made 2 playing modes.
- Play – Survive as long as you can, on an ever expanding map.
- Missions – as it sounds. Complete missions.
The play mode is quite nice. You open the game and hit play. Then you get a small map and a main building. A small zombie army attacks you pretty fast, but is easy to deal with. but the will keep spawning for each minute you play, and stronger zombies and faster zombies like zombie dogs will begin to spawn. All while your map expands every time you add a new building to your base. And you’ll have to expand!!! Each bio silo can deliver limited supply of bio-mass. Meaning you’ll run out of resources if denying expansion.
I like this game somehow. The graphic reminds me of Amiga games, and older pc titles. But it’s simple and I put enough effort into the game already to justify my 2$ spent. I give it an average high rate.